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King Arthur's Campaign (Amiga)
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Devlog
x5 Attackers finally working in Raid mode.
March 19, 2025
by
lifeschool @ lemonamiga
After a few weeks of trying, I finally got X5 characters to attack in raid mode. Each step they take, they copy the background from behind them first, before stamping down the attacker, then pasting t...
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King Arthur's Bugfix V0.3i
February 28, 2025
by
lifeschool @ lemonamiga
So the launch of the demo did not go well. But today I changed the tooltype of the icon and fixed the HDF, so now it should be working....?...
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King Arthur's Campain (Amiga) - Alpha Demo V0.3 Launched
February 27, 2025
by
lifeschool @ lemonamiga
This is the first demo of my game, and it is still quite rough right now, and most of it is just a slideshow. Some might say it is boring at this stage, but later I will add mini games to make the gam...
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King Arthur's Campain (Amiga) - Alpha Demo Soon
February 15, 2025
by
lifeschool @ lemonamiga
I normally just hammer away at my games until they are finished, but it is my Birthday on Feb 27th, so I'll release an Alpha demo of my game on this date at some point, as a HDF. The demo just shows h...
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Arthur's Campaign Game (Amiga) now V2
February 04, 2025
by
lifeschool @ lemonamiga
1
We have already reached our first milestone as we roll past month 1 with this game. So far, the battle mode is working with x3 enemies and x3 friendlies, but the damage needs to be added based on HP,...
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Battle Game dev log
January 28, 2025
by
lifeschool @ lemonamiga
1
I decided to base the battles upon real events in history, so first I need to write down the history, so that I can see the different battles in the game. So I decided to break off from the battle mod...
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