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ASCII Bill Invaders (Amiga)

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Devlog

  • ASCII Bill Invaders V0.H8 - new skin!
    August 27, 2025 by lifeschool @ lemonamiga
    2
    Hello. Just a quick note to say Im still slowly progressing with this project. The initial code was all done way back at the start of this year, but since then I've added skins and backdrops to make t... Continue reading
  • ASCII Bill Invaders V0.G7 - ADF now up!
    April 11, 2025 by lifeschool @ lemonamiga
    2
    I've been working on the old ADF, and updated it with a hi-colour workbench. If you run an OCS/ECS machine on it, the workbench will be 16 colours. If you run it on an AGA machine, then Workbench will... Continue reading
  • ASCII Bill Invaders V0.G6 - new skin!
    April 10, 2025 by lifeschool @ lemonamiga
    1
    Today, or rather, tonight, I fixed the 64 colour enemies firing so that the battery acid drops in between the enemies. This makes it easier to avoid clashing with the enemy graphics, and pasting a cop... Continue reading
  • ASCII Bill Invaders (Amiga) - Beta 1 Demo
    April 01, 2025 by lifeschool @ lemonamiga
    3
    So here is a side project I've been working on. I wanted to get the framework of this game running in ASCII, and then add graphics later. I spent a few days with the code, and fixing most of the error... Continue reading
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