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ASCII Bill Invaders (Amiga)

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Devlog

  • ASCII Bill Invaders V0.G7 - ADF now up!
    April 11, 2025 by lifeschool @ lemonamiga
    2
    I've been working on the old ADF, and updated it with a hi-colour workbench. If you run an OCS/ECS machine on it, the workbench will be 16 colours. If you run it on an AGA machine, then Workbench will... Continue reading
  • ASCII Bill Invaders V0.G6 - new skin!
    April 10, 2025 by lifeschool @ lemonamiga
    1
    Today, or rather, tonight, I fixed the 64 colour enemies firing so that the battery acid drops in between the enemies. This makes it easier to avoid clashing with the enemy graphics, and pasting a cop... Continue reading
  • ASCII Bill Invaders (Amiga) - Beta 1 Demo
    April 01, 2025 by lifeschool @ lemonamiga
    3
    So here is a side project I've been working on. I wanted to get the framework of this game running in ASCII, and then add graphics later. I spent a few days with the code, and fixing most of the error... Continue reading
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